
Here you can find my showreel, recent projects, CV and information about me. Please contact me if you have any questions or inquiries.
My heart lies in realistic renderings, shading, lighting, setting up passes and channels, optimizing and finessing renderings. I find great interest in Pipeline Engineering, ICE-Tree insights, deep Render Tree knowledge, rendering techniques, and general problem solving.
My aim is to create beautiful images in an efficient and optimized workflow.
- Softare Overview:
- Maya
- Arnold
- Vray
- Houdini
- Vray
- Nuke
- Deadline
- Katana
- Skill-set Overview:
- Lighting Technical Director
- Linear Workflow
- Physically Correct Shading/Lighting
- Plate Matched Lighting
- Photo Realistic Shading
- Optimized Rendering
- HDRI Lighting
- Skin Shading & Advanced Shading
- Shading- Lighting- & RenderTemplates